Monday 22 April 2013

Colour Correction

          Although this post suggests it is about colour correction it both is and is not...what I mean by this is that I am going to talk about reviewing your images or animations in the correct environment.

          Everything that we render might seem ok on our screens but ultimately the black and white information is computer black and white. As this is not something which will only be shown on computer screens in needs to be corrected to video black and white. Now that we have most of our shots I have been exporting them as image sequences to put into Avid Media Composer and review on a calibrated monitor with an external vectorscope. As expected our images did not look quite as bright as on our computer monitors. Below is an example of what our animation looked like on a calibrated monitor:

 Computer Screen




 Calibrated Screen



As you can see the result is not so pretty. We have been rendering things a little bit brighter in 3DS Max anyway but this is where the real calibration will have to take place. We found that with a little bit of desaturation the piece looks much nicer and helps to bring out the atmospheric smoke and particle effects. Of course this all sounds self evident but it is nice to be able to see your own work on a proper monitor because that is when you can start seeing the finished shots assemble piece by piece and find out exactly how the animation might look when screened.



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